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Re: has anyone used Cygwin as a build system for android?
- From: Renà Berber <rene dot berber at gmail dot com>
- To: cygwin at cygwin dot com
- Date: Mon, 28 Dec 2015 15:59:12 -0600
- Subject: Re: has anyone used Cygwin as a build system for android?
- Authentication-results: sourceware.org; auth=none
- References: <CADex0xwd33kXYnUrzdymRxc_q9_DUUmBAPVzukho47g88A3fOg at mail dot gmail dot com>
- Reply-to: Do not reply <rene dot berber at gmail dot com>
On 12/28/2015 2:12 PM, Kenneth Wolcott wrote:
> I'm considering using Cygwin as a build system for android. I'm
> totally new at this. What would I need that Cygwin itself does not
> provide? I know I need an Android SDK and an Android NDK (I have to
> build/link C/C++ with Java too). I assume that I will need Oracle
> Java.
>
> Is this doable? I'm trying to build android on Mac and Linux as
> preferable alternates.
Nvidia's TADP used to ship Cygwin (and mess up an existing Cygwin
installation) to use some basic Unix commands, and the shell.
I think they stopped installing and using Cygwin. Probably they just
ship the commands, and maybe a shell, ported to native Windows.
The main part of that Android development environment is Eclipse
customized with SDK, NDK, and a few other things.
That answers the "is doable?" question. With or without Cygwin its
doable, its just the user's preference (a little bit Unix-like, or
not... anyway you'll configure Eclipse one way or another).
--
Renà Berber
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