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Segmentation fault using OpenGL


I have written a Windows OpenGL program which I can successfully build and run using both the Borland and Microsoft compilers. When I try to run the same program after building it with the Cygwin GCC compiler, I get a segmentation fault. I'm very puzzled by this as the program works fine when built with other compilers.

Does anyone have experieince with Cygwin and OpenGL and might know what could be causing this problem? The fault occur when I call glTexImage2D to create a 2 dimensional texture.



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