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RE: How to make Ghostscript 5.50 using native windows GUI
- To: 'Robert Collins' <robert dot collins at itdomain dot com dot au>, Earnie Boyd <cygwin at cygwin dot com>
- Subject: RE: How to make Ghostscript 5.50 using native windows GUI
- From: Heribert Dahms <heribert_dahms at icon-gmbh dot de>
- Date: Mon, 19 Mar 2001 22:22:38 +0100
Hi Rob,
or the headless dummy X-server Xvfb (X virtual frame buffer),
which comes in the X11R6 sources.
But I've only a horrible port to HP-UX 10.20 ...
Bye, Heribert (heribert_dahms@icon-gmbh.de)
> -----Original Message-----
> From: Robert Collins [SMTP:robert.collins@itdomain.com.au]
> Sent: Sunday, March 18, 2001 22:13
> To: Earnie Boyd
> Subject: Re: How to make Ghostscript 5.50 using native windows GUI
>
> ----- Original Message -----
> From: "Earnie Boyd" <earnie_boyd@yahoo.com>
> To: <cygwin@cygwin.com>
> Sent: Monday, March 19, 2001 12:36 AM
> Subject: Re: How to make Ghostscript 5.50 using native windows GUI
>
[Heribert] [snip]
> You do know that W was also a windowing project? Just to put my 0.02c
> into the mix (Now I actual understand the point :]) I think one good way
> to do this would be a "serverless" X-client library - because a lot of X
> is not display protocols, but the client server communication. And all
> of that is usualy accessed via the client libs. So... a dynamically
> bound client lib would allow those of us who need X (because we have two
> machine (even two windows machines)) to still get behind and help/throw
> peanuts...
>
> Rob
>
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