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Re: Building Mutt with S-Lang
- To: Jason Tishler <Jason dot Tishler at dothill dot com>
- Subject: Re: Building Mutt with S-Lang
- From: Corinna Vinschen <vinschen at cygnus dot com>
- Date: Thu, 03 Aug 2000 15:23:02 +0200
- CC: cygwin at sources dot redhat dot com
- References: <20000803091031.E1036@DP>
- Reply-To: cygwin <cygwin at sources dot redhat dot com>
Jason Tishler wrote:
>
> Has anyone been successful building a Cygwin version of Mutt with S-Lang?
>
> It very was easy to build Mutt 1.2.4 with ncurses 5.0.
>
> When upgrading from Mutt 1.2.4 to 1.2.5, I decided to try to build
> Mutt with S-Lang 1.4.1. The Cygwin version of Mutt is looking for a
> UNIX-ish S-Lang but the Cygwin version of S-Lang is PC-ish. There are
> both compiler (ie, missing/incorrect #defines) and linker issues (ie,
> unresolved symbols).
>
> Any suggestions would be appreciated. Even the old adage, "Don't do
> that!"
Don't do that.
Or, in other words:
gcc defines the symbol WIN32 by default which is often used in
ports to determine that it's just being compiled on a native Windows
system (with VC++ or whatever). If you're using the current latest
version of cygwin's gcc, try `-mno-win32'. All versions of gcc
should allow -UWIN32 or -U_WIN32. Simply try it.
Corinna
--
Corinna Vinschen Please, send mails regarding Cygwin to
Cygwin Developer mailto:cygwin@sources.redhat.com
Red Hat, Inc.
mailto:vinschen@cygnus.com
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