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can't figure something out in gl.h
- To: gnu-win32 at cygnus dot com
- Subject: can't figure something out in gl.h
- From: Garner Chung <garnerbc at uclink2 dot berkeley dot edu>
- Date: Sat, 20 Sep 1997 04:06:29 -0700
One of the main reasons for my having so many problems linking to SGI's opengl.dll was the fact that in "gl.h" there are these lines:
#if !defined(WIN32)
#define WINGDIAPI
#define APIENTRY
#endif /* defined(WIN32) */
Basically, they don't work. So APIENTRY gets redefined to nothing (from STDCALL). Therefore gcc would constantly spit out an object file that would tell the ld to try and link to a glFunction without the "@NN"s. I therefore idiotically assumed that all glFunctions were not STDCALL's(without even looking at the gl header file). I am kind of unversed in programming in general. I guess I am wondering why these lines don't work properly. Meaning that: WINGDIAPI and APIETNRY should not get redefined to nothing on my machine.
Where would "WIN32" get defined?
garner - For help on using this list (especially unsubscribing), send a message to "gnu-win32-request@cygnus.com" with one line of text: "help".